Sunday, February 22, 2009

Project Deathmatch


So about a year ago I started compiling a design document for a Microsoft XNA Project titled "Project Deathmatch".

The main design was to take many of the elements that make up 3D Deathmatch games and port these into a top-down 2D shooter.

Not really all that much to show yet as I am in the early stages of programming the game engine and creating the resources, but I do have a sample of what the main avatar who will have an array of customisable clothes, skin colours and facial features.

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